May 20, 2024

Working alongside Professor Katya Mileva from London South Bank University, we are initiating a PhD project, Gaming for Health. This project aims to explore the potential applications of VR and EMS technologies in healthcare. Our goal is to improve injury recovery and stroke rehabilitation through electrical muscle stimulation and virtual reality and to push the boundaries of clinical practice.

At the heart of this project lies a commitment to innovation and advancement in rehabilitation methodologies. By leveraging our patented EMS technology, combined with VRs, the goal is to unlock new possibilities for accelerated recovery and improved outcomes.

The project's scope encompasses several key objectives:

1. Illustration of the effectiveness of combining electrical muscle stimulation (EMS) and virtual reality (VR) for injury recovery and stroke rehabilitation.

2. Exploration of innovative rehabilitation methodologies and optimisation of the integration of EMS and VR to ensure seamless and efficient clinical practice.

3. Establishment of novel gamification techniques to create engaging and motivating paths towards recovery and transform the rehabilitation experience.

4. Assessment of the impact of developed methodologies and techniques on rehabilitation outcomes.


Central to the project is the expertise of Katya Mileva, a Professor in Human Neurophysiology and a Senior Fellow of the Higher Education Academy. Her MSc and PhD degrees in Biomedical Engineering were completed with magna cum laude at the Electrotechnical University 'LETI' in St Petersburg, Russia. Her scientific expertise is in neurophysiology, biomedical engineering, and sport and exercise sciences. Her interdisciplinary approach brings a unique perspective to the project. 


The significance of this collaboration extends beyond the confines of academia. By pioneering innovative approaches to rehabilitation, together with London South Bank University we aim to revolutionise the standard of care for individuals recovering from injuries and strokes. By harnessing the power of gaming, EMS, and VR, we are committed to transforming patients' recovery journeys into more accessible, inclusive, and enjoyable experiences.

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The Intersection of Technology & Stroke Rehabilitation